Character artists transform 2D illustrations and concept art, or scans of live-action actors, into 3D models with a framework that can be rigged, anatomical
Work closely with the Artists, Leads, TAs, and QAs on the following: Adhering to the technical and graphical requirements of the pipeline Validation of art
Animate 2D characters in tools such as Adobe Flash - Animate backgrounds in tools such as Adobe Flash - Communicate with project managers and producers **Job
Job Description: Technical Artist Position Overview We are seeking a highly skilled and creative Technical Artist to join our team. The ideal candidate will
Magic Media is a pioneering media, entertainment and tech group powered by creativity and innovation. We have a physical presence in 14 countries and expertize
Job summary Experienced 3D Generalist with skills in creating 3D animations Expertise in modeling, texturing, lighting, rendering, and animation Mentorship
Role Objective The ideal candidate will have a strong background in 3D visualization & Graphics design, including advanced knowledge of 3D modeling, texturing,
Work closely with the Artists, Leads, TAs, and QAs on the following: Adhering to the technical and graphical requirements of the pipeline Validation of art
Job summary A Technical Artist position at Ubisoft Working closely with artists and programmers Assisting with asset and pipeline optimizations Job
Job summary A Technical Artist will work closely with artists and programmers to help with the asset and pipeline optimizations. You will participate in the
Magic Media is a pioneering media, entertainment and tech group powered by creativity and innovation. We have a physical presence in 14 countries and expertize
Job summary Technical Artist position at Ubisoft Philippines Work closely with artists and programmers for asset and pipeline optimizations Develop tools,
Full-timeFlexible Working Organization: Hybrid Company DescriptionWelcome to Ubisoft Philippines. We push creativity and break boundaries, building
· Supervise junior game designers and train them to achieve the necessary skills to understand the visual needs for each
· Supervise junior game designers and train them to achieve the necessary skills to understand the visual needs for each game, including the game theme,