Full-timeFlexible Working Organization: Office-based Company DescriptionCREATOR OF WORLDS Ubisoft’s 21,000 team members, working across more than 30
Responsibilities: ? Understand mobile gaming industry trends and their choices of UI/UX aesthetics and conventions ? Collaborate with game designers to
Company Description Welcome to Ubisoft Philippines. We push creativity and break boundaries, building breathtaking worlds from the ground up. We've developed
The position of Mid to Senior Key Frame Animator in Digital 2D animation entails a pivotal role within an animation production team. The incumbent is tasked
Character artists transform 2D illustrations and concept art, or scans of live-action actors, into 3D models with a framework that can be rigged, anatomical
Responsibilities:Create captivating and emotive animations for characters and creatures within the game, ensuring they align with the artistic vision and
JOB DESCRIPTION The Development Tester will work closely with all departments to ensure they meet their goals and ensure that the QA team is kept updated on
Job Description: Concept Artist A Concept Artist creates a visual representation of an idea for use in movies, video games, animation or comic books before it
Character artists transform 2D illustrations and concept art, or scans of live-action actors, into 3D models with a framework that can be rigged, anatomical
Welcome to Ubisoft Philippines. We push creativity and break boundaries, building breathtaking worlds from the ground up. We've developed award-winning AAA
Your Role as a Digital Illustrator: - Logo illustrations - Mascot illustrations - Background illustrations - Western-style Illustration - Character designs -
Full-timeFlexible Working Organization: Hybrid Company DescriptionWelcome to Ubisoft Philippines. We push creativity and break boundaries, building
**What we are going to do** - 1 Proficiency in the use of professional post-production related software such as Ae / Pr and related plug-ins, and proficiency
Supervise junior game designers and train them to achieve the necessary skills to understand the visual needs for each
HIRING FOR A GAME DEVELOPMENT INDUSTRY POSITION: UI/UX ARTIST – (1) Requirements: ? An online portfolio is required to showcase character animation works
Responsonsibilities: ? Create 3D characters in tools such as Autodesk Maya ? Animate 3D assets ? Communicate with game designers & programmers Requirements: ?
Educational Background: BSIT, MIT/ BSCS, MSCS Work Experience: IT field/ Industry Skills: Programming, Animation, Game Programming With research output Ability
**What we are going to do** - 1 Proficiency in the use of professional post-production related software such as Ae / Pr and related plug-ins, and proficiency
**WHO IS TRANSBIZ** If you consider yourself to be a change-maker, a (soon-to-be) master of your craft & a huge advocate of a teamwork-driven culture, a seat
**Qualifications**: - Graduate of Bachelor's degree course preferably IT, Interactive Entertainment and Multimedia Computing, and other related course in game